Line data Source code
1 : /**
2 : * Copyright (c) 2025 Huawei Technologies Co., Ltd.
3 : * This program is free software, you can redistribute it and/or modify it under the terms and conditions of
4 : * CANN Open Software License Agreement Version 2.0 (the "License").
5 : * Please refer to the License for details. You may not use this file except in compliance with the License.
6 : * THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED,
7 : * INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
8 : * See LICENSE in the root of the software repository for the full text of the License.
9 : */
10 :
11 : #ifndef QUEUE_STATE_MANAGER_H
12 : #define QUEUE_STATE_MANAGER_H
13 :
14 : #include <list>
15 : #include <map>
16 : #include <string>
17 : #include "fsm/state_define.h"
18 : #include "fsm/state_base.h"
19 :
20 : namespace dgw {
21 : class StateManager {
22 : public:
23 30 : explicit StateManager() = default;
24 :
25 28 : ~StateManager() = default;
26 :
27 : StateManager(const StateManager&) = delete;
28 : StateManager(const StateManager&&) = delete;
29 : StateManager& operator=(const StateManager&) = delete;
30 : StateManager& operator=(StateManager&&) = delete;
31 :
32 : public:
33 : static StateManager& Instance();
34 :
35 : void RegisterState(
36 : const FsmState id, const EntityType eType, const StateBase* const state, const char_t* const idDesc,
37 : const char_t* const typeDesc);
38 : StateBase* GetState(const FsmState id, const EntityType eType) const;
39 : const std::string& GetStateDesc(const FsmState id, const EntityType eType);
40 : const std::string& GetTypeDesc(const EntityType eType);
41 :
42 : private:
43 : StateBase* state_[static_cast<size_t>(EntityType::ENTITY_INVALID)]
44 : [static_cast<size_t>(FsmState::FSM_INVALID_STATE)] = {{nullptr}};
45 : std::string stateDesc_[static_cast<size_t>(EntityType::ENTITY_INVALID)]
46 : [static_cast<size_t>(FsmState::FSM_INVALID_STATE)] = {{""}};
47 : std::string typeDesc_[static_cast<size_t>(EntityType::ENTITY_INVALID)] = {""};
48 : };
49 :
50 : // state registerar
51 : class StateRegisterar {
52 : public:
53 19 : StateRegisterar(
54 : const FsmState id, const EntityType eType, const StateBase* const state, const char_t* const idDesc,
55 : const char_t* const typeDesc) noexcept
56 : {
57 19 : StateManager::Instance().RegisterState(id, eType, state, idDesc, typeDesc);
58 19 : }
59 :
60 : ~StateRegisterar() = default;
61 : StateRegisterar(const StateRegisterar&) = delete;
62 : StateRegisterar(const StateRegisterar&&) = delete;
63 : StateRegisterar& operator=(const StateRegisterar&) = delete;
64 : StateRegisterar& operator=(StateRegisterar&&) = delete;
65 : };
66 :
67 : #define REGISTER_STATE(id, type, state) \
68 : static const state g_##state##_##type; \
69 : static const StateRegisterar g_##state##_##type##_Register( \
70 : FsmState::id, EntityType::type, &g_##state##_##type, #id, #type)
71 : } // namespace dgw
72 :
73 : #endif
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