Line data Source code
1 : /**
2 : * Copyright (c) 2025 Huawei Technologies Co., Ltd.
3 : * This program is free software, you can redistribute it and/or modify it under the terms and conditions of
4 : * CANN Open Software License Agreement Version 2.0 (the "License").
5 : * Please refer to the License for details. You may not use this file except in compliance with the License.
6 : * THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED,
7 : * INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
8 : * See LICENSE in the root of the software repository for the full text of the License.
9 : */
10 :
11 : #ifndef QUEUE_STATE_MANAGER_H
12 : #define QUEUE_STATE_MANAGER_H
13 :
14 : #include <list>
15 : #include <map>
16 : #include <string>
17 : #include "fsm/state_define.h"
18 : #include "fsm/state_base.h"
19 :
20 : namespace dgw {
21 : class StateManager {
22 : public:
23 30 : explicit StateManager() = default;
24 :
25 28 : ~StateManager() = default;
26 :
27 : StateManager(const StateManager &) = delete;
28 : StateManager(const StateManager &&) = delete;
29 : StateManager &operator = (const StateManager &) = delete;
30 : StateManager &operator = (StateManager &&) = delete;
31 :
32 : public:
33 : static StateManager &Instance();
34 :
35 : void RegisterState(const FsmState id, const EntityType eType, const StateBase *const state,
36 : const char_t * const idDesc, const char_t * const typeDesc);
37 : StateBase *GetState(const FsmState id, const EntityType eType) const;
38 : const std::string &GetStateDesc(const FsmState id, const EntityType eType);
39 : const std::string &GetTypeDesc(const EntityType eType);
40 :
41 : private:
42 : StateBase *state_[static_cast<size_t>(EntityType::ENTITY_INVALID)]
43 : [static_cast<size_t>(FsmState::FSM_INVALID_STATE)] = {{nullptr}};
44 : std::string stateDesc_[static_cast<size_t>(EntityType::ENTITY_INVALID)]
45 : [static_cast<size_t>(FsmState::FSM_INVALID_STATE)] = {{""}};
46 : std::string typeDesc_[static_cast<size_t>(EntityType::ENTITY_INVALID)] = {""};
47 : };
48 :
49 : // state registerar
50 : class StateRegisterar {
51 : public:
52 19 : StateRegisterar(const FsmState id, const EntityType eType, const StateBase *const state, const char_t *const idDesc,
53 : const char_t *const typeDesc) noexcept
54 : {
55 19 : StateManager::Instance().RegisterState(id, eType, state, idDesc, typeDesc);
56 19 : }
57 :
58 : ~StateRegisterar() = default;
59 : StateRegisterar(const StateRegisterar &) = delete;
60 : StateRegisterar(const StateRegisterar &&) = delete;
61 : StateRegisterar &operator = (const StateRegisterar &) = delete;
62 : StateRegisterar &operator = (StateRegisterar &&) = delete;
63 : };
64 :
65 : #define REGISTER_STATE(id, type, state) \
66 : static const state g_##state##_##type; \
67 : static const StateRegisterar g_##state##_##type##_Register(FsmState::id, EntityType::type, \
68 : &g_##state##_##type, #id, #type)
69 : }
70 :
71 : #endif
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