LCOV - code coverage report
Current view: top level - base_comm/resources/endpoints/server_socket - server_socket_manager.h (source / functions) Coverage Total Hit
Test: coverage.info Lines: 100.0 % 9 9
Test Date: 2026-08-18 17:47:01 Functions: 100.0 % 3 3

            Line data    Source code
       1              : /**
       2              :  * Copyright (c) 2025 Huawei Technologies Co., Ltd.
       3              :  * This program is free software, you can redistribute it and/or modify it under the terms and conditions of
       4              :  * CANN Open Software License Agreement Version 2.0 (the "License").
       5              :  * Please refer to the License for details. You may not use this file except in compliance with the License.
       6              :  * THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED,
       7              :  * INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
       8              :  * See LICENSE in the root of the software repository for the full text of the License.
       9              :  */
      10              : 
      11              : #ifndef SERVER_SOCKET_MANAGER_H
      12              : #define SERVER_SOCKET_MANAGER_H
      13              : #include <mutex>
      14              : #include <unordered_map>
      15              : #include "hccl/hccl_res.h"
      16              : // Orion
      17              : #include "socket/socket.h"
      18              : #include "virtual_topo.h"
      19              : #include "socket_config.h"
      20              : #include "socket_manager.h"
      21              : #include "orion_adapter_rts.h"
      22              : #include "socket_handle_manager.h"
      23              : #include "host_socket_handle_manager.h"
      24              : 
      25              : namespace hcomm {
      26              : 
      27              : class ServerSocketManager {
      28              : public:
      29           89 :     static ServerSocketManager& GetInstance()
      30              :     {
      31           89 :         static ServerSocketManager instance;
      32           89 :         return instance;
      33              :     }
      34              :     ServerSocketManager(const ServerSocketManager&) = delete;
      35              :     ServerSocketManager& operator=(const ServerSocketManager&) = delete;
      36              :     ServerSocketManager(ServerSocketManager&&) = delete;
      37              :     ServerSocketManager& operator=(ServerSocketManager&&) = delete;
      38              : 
      39            1 :     ~ServerSocketManager() {};
      40              : 
      41              :     HcclResult ServerSocketStartListen(
      42              :         const Hccl::PortData& localPort, const Hccl::NicType nicType, const uint32_t devPhyId, uint32_t* port);
      43              :     HcclResult
      44              :     ServerSocketStopListen(const Hccl::PortData& localPort, const Hccl::NicType nicType, const uint32_t port);
      45              :     void DeInit(u32 devPhyId);
      46              : 
      47              : private:
      48            1 :     ServerSocketManager()
      49            1 :     {
      50              :         // Ensure that (Host)SocketHandleManager destruct after the destructionon of device/host ServerSocketMap_.
      51            1 :         (void)Hccl::SocketHandleManager::GetInstance();
      52            1 :         (void)Hccl::HostSocketHandleManager::GetInstance();
      53            1 :     };
      54              :     HcclResult DeviceSocketListen(const Hccl::PortData& localPort, const uint32_t devPhyId, uint32_t* port);
      55              :     HcclResult HostSocketListen(const Hccl::PortData& localPort, const uint32_t devPhyId, uint32_t* port);
      56              :     HcclResult DeviceSocketStopListen(const Hccl::PortData& localPort, const uint32_t port);
      57              :     HcclResult HostSocketStopListen(const Hccl::PortData& localPort, const uint32_t port);
      58              :     void DeInitDeviceSockets(u32 devPhyId);
      59              :     void DeInitHostSockets(u32 devPhyId);
      60              : 
      61              :     // PortData : {ListenPort : {Socket, Count}}
      62              :     std::unordered_map<Hccl::PortData, std::unordered_map<uint32_t, std::pair<std::unique_ptr<Hccl::Socket>, uint32_t>>>
      63              :         deviceServerSocketMap_{};
      64              :     std::unordered_map<Hccl::PortData, std::unordered_map<uint32_t, std::pair<std::unique_ptr<Hccl::Socket>, uint32_t>>>
      65              :         hostServerSocketMap_{};
      66              :     std::unique_ptr<Hccl::SocketManager> socketMgrCompat_;
      67              :     std::mutex hostMutex_{};
      68              :     std::mutex deviceMutex_{};
      69              : };
      70              : 
      71              : } // namespace hcomm
      72              : 
      73              : #endif // SERVER_SOCKET_MGR_H
        

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